Biointerfaces
The unique polymer brush technology for bioanalytical aplications
The story
Collaboration with Hana Lísalová’s science group reaches to the very beginnings of the Neuron collective. Over the years we have helped to visualise countless concepts of this fascinating technology.
Sketch
It all begins with an idea. On the start of each of our project is a collaborative sketching session which aim is to understand the core principle and together find the right approach. Here we are touching the different aproaches we can take to achieve the best result. Sketching is fast and if we have a sketch, that is translating the right message, we can be sure the final image will be even better.
This is the most important stage of the process.
Visual library
Science is a continuous process, therefore we have developed huge library of visual assets that can be re-used in future diagrams and help to achieve next visuals quicker and easier. Research subject tailormade illustrations are available to all the scientists in the group and they can use them to communicate their ideas.
Illustrations by Daniel Špaček
Table of contents and figure illustrations
Explanatory diagrams are key components of the research publication. One visual can translate more than thousand words. We are creating clean and visually attractive figures, that are summarising the fundamentals of the communicated idea.
Complex visualisations
When project requires to create advanced and more complex visual, we reach to our wide network of collaborators from design, movie FX and advertisement industry. Each project then gets exactly the care it needs to achieve best result.
This approach is mostly used for journal covers.
3D modeling and rendering by Pavel Jirák.
Productization
Hana’s research made it to the stage of productization. We have helped to create full visual identity for FUNBRUSH™. Polished and professional print and web presentation of the technology including photoshoot helps to get new investors and customers.
funbrush.tech
Corporate identity was designed by Pavel Trávníček, photoshoot by Jáchym Špaček.